This week I continued to address the issue of clothes.
Since CC3’s clothes are not compatible with DAZ, I chose another clothes.
First, I adjusted the textures of the clothes one by one.
Clothes look more textured now.
Next I’ll deal with the weight of the clothes.
Solved the problem with clothes. I imported the character model into ICLONE for testing.
I used ICLONE’s action assets for testing.
Next I will use the Unreal Live Link plugin to link the ICLONE and UE4 in real time.
The effect is very good. Next I will create some actions in maya and import them into ICLONE for the characters to use.
But I have to create the scene first. Because they are time consuming.