WEEK04: Dealing with the Problem of Character Clothes

This week I continued to address the issue of clothes.

Since CC3’s clothes are not compatible with DAZ, I chose another clothes.


First, I adjusted the textures of the clothes one by one.

Clothes look more textured now.

Next I’ll deal with the weight of the clothes.

Solved the problem with clothes. I imported the character model into ICLONE for testing.

I used ICLONE’s action assets for testing.

Next I will use the Unreal Live Link plugin to link the ICLONE and UE4 in real time.

The effect is very good. Next I will create some actions in maya and import them into ICLONE for the characters to use.

But I have to create the scene first. Because they are time consuming.

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