I made characters and scenes. Next I want to design my camera movement trajectory and character movement trajectory.
I have learned a lot from the lens design and character movements of some film and television works.
Here is a simple storyboard I drew.
Different color lines represent different things.
I put characters in the scene for shot testing.
I learned a little more about camera control in UE4. The video can be enriched by controlling the focal length and aperture.
Here is an example.
By using keyframes, you can achieve blur-to-clear effects.
Next week I’ll be blending character animation with the scene.