This week I learned some lighting setups for outdoor scenes and made this dream scene. I found some related tutorials on Youtube.
This is a forest scene. I improved it based on the forest scene in my previous work “Mysterious Cave”. Changed some plants and improved lighting settings.
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By setting the light, you can switch between day and night. The first scene in the dream is in a dark forest, so I changed the value of the sunlight.
According to the script, I need three scenes, which are hospital ward, forest and bedroom. These scenes required a lot of furniture and I couldn’t do it all by myself, so I found some assets on the Internet. This week I will be working on the scene production of the hospital ward and the bedroom.
I found some tutorials on Youtube about indoor lighting setup and used them in my scene production.
This is about assets and builds for wards and corridors.
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Based on these assets, I built a hallway and a hospital room, and added some lights and environment texture.
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This is the first scene of the story, and I was going to create a depressing and dark mood. So I have been balancing the lighting settings for a long time, which can not only see people clearly, but also render this emotion.
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Scene 3
Next up is the bedroom.
This is the last scene of the story. The character wakes up lying on the table. The vibe of this scene is the complete opposite of the first scene, after the character recovers and grows up. So I want to create a warm feeling. Extensive use of warm lighting and warm-colored furniture maps can accomplish this goal.
Last week I modeled my character as a baby, and this week I will model her grown-up character. Referring to what the character looked like when he was a child, I created a similar model using DAZ.
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Next I made minor adjustments to the character’s face. She was dressed in a school uniform that was similar to when she was a child but of a different color, which echoed well with the characters in the dream.
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Next I will work on “Mystery Man”. After much deliberation, I decided to use a bear to represent this “mysterious man”. We don’t know anything about bone marrow donors. By law, the identities of patients and donors are kept confidential. So substituting something non-human is a very good choice. The bear was chosen because the bone marrow donor in the TV show “Dear Kid” was a strong man. I’m very affected, so my first impression of a donor is that of a bear. Of course, it can also be any animal, regardless of gender and body size. I found free models online and tweaked them.
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Then I made two more photos for the final scene of the story. To save work, I made pose changes directly in DAZ and exported.
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In the end I imported all the character models into Character Creator 3 and fixed their clothes. Adjusted the characters’ eyes, hair, etc., and finally imported them into iClone and waited for them to be added to the animation.
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This week I worked on character design and production. According to my script, the characters are divided into two. The first is the form of the protagonist in childhood. According to the model I made before, I modified some details.
Due to the background of the story, the little girl suffers from leukemia, so I used DAZ to adjust the lip color of the character to make her look sick.
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Next I make the first form of the child. This is a patient in a hospital gown. I downloaded free outfits online and adjusted them. This is very suitable for the setting of the plot to the characters.
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Next, I made costumes for the characters in the second scene and added hair and makeup. Among them, the skull on the black clothes represents that the girl is sick and may die at any time, and the standard school uniform after that represents the girl’s redemption and new life. The contrast of makeup is to increase the metaphor in the story, implying the successful operation and recovery of the characters.