Shot Settings and Composite Rendering 2
This week I will continue with the setup of the shot and the compositing render.
Same as the previous steps, I set up the final shot. UE4 renders very fast, just as conveniently as in a real-world studio. This is why I choose UE4 to make my work. The effect is very good, very close to the real world. It’s the effect I like.
The two parts of the scene needed to create two opposing atmospheres. The first part is consistent with the previous shots in the hospital.
And the second part should present a warm and hopeful feeling.
The sun shines on the character’s face, forming a strong contrast with the previous darkness.
Here are some rendered images.
All shots are done. I’ll be editing the video next week. Finish the final work.